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Facilitator Guide

Facilitator Guide — README

Facilitator Guide — README#

Facilitator Note

FACILITATOR-ONLY. This folder contains operational reference materials for running Project Threshold V8.1. None of it is distributed to participants.


What's in This Folder#

FileFunctionWhen to Use
Facilitator Guide READMEThis filePre-session orientation; navigation
Adjudication RunbookHow to run the Resolution phase; how to narrate outcomes; what Voice of God does and doesn't doDuring every round
Scoring BaselinesWhat +2 / 0 / -2 looks like for Strategic Fit and Execution Risk, with examples per archetypeDuring every round
Quick Reference CardOne-page printable cheat sheet — round flow, scoring, Health Signal thresholds, common Move typesPinned next to facilitator during session
Base Case FallbackPre-defined default scores for any company that does not submit a worksheet by deadlineWhen a worksheet is missing

How to Use This Folder#

Pre-Session#

  1. Read Adjudication Runbook thoroughly. The Resolution phase is the V8.1 core mechanic and the single highest-leverage thing the facilitator does.
  2. Read Scoring Baselines and calibrate your scoring sensibility against the examples provided.
  3. Print Quick Reference Card and keep it visible during the session.
  4. Skim Base Case Fallback so you know how to handle missing submissions.

During Session#

  • Keep the Quick Reference Card visible.
  • Reference the Adjudication Runbook between rounds if you need a sanity check on Resolution-phase pacing or VoG framing.
  • Apply scoring during the round (parallel to discussion); use the Scoring Baselines as needed.

Post-Session#

  • Capture cumulative scores, standout decisions, and pattern observations for facilitator learning.
  • Note any cases where the Adjudication Runbook or Scoring Baselines felt inadequate — these are inputs to future versions.

Critical Cross-References#

The Facilitator Guide depends on materials in other folders. Make sure you have these accessible:

ReferenceWhereWhat it gives you
Rules of PlayRules of PlayThe canonical mechanic; participants have read this too
Y1, Y2, Y5, Y6 round files06_Rounds/06_a–06_d_*.mdPer-round facilitator instructions, narration templates, checklist
Y5 World State`07_Supporting_Materials/Y5 World StateFacilitator-only. Canonical 2030 reference for Y5 reveal
Anthropic Shopping packet`07_Supporting_Materials/Anthropic Shopping PacketFacilitator-only until Y5. Emergent company packet
TrueGoods packet`07_Supporting_Materials/TrueGoods PacketFacilitator-only until Y5. Emergent company packet
Company packets03_Participant_Packets/03_a–03_l_*.mdWhat each participant has been briefed on
Decision WorksheetDecision WorksheetWhat participants submit each round
Private cardsPrivate Cards05_a–05_l_*.md`What each participant receives in Y1 and Y2

Facilitator-Only Information That Must Not Leak#

The following must not be revealed to participants before the designated reveal moments:

InformationReveal moment
AI labs entering the consumer value chain as direct competitorsY5 opening (Section 4 Part B of Y5 round file)
Anthropic Shopping product detailsY5 opening
TrueGoods company existenceY5 opening
Specific Y5 capability ceiling (what AI does and doesn't do in 2030)Y5 opening
Each company's exact cumulative scoreNever (Health Signal condition only)
Reassignment plans for specific participantsInter-round break before Y5 (private briefing)

The Y1 and Y2 participant briefings must be read as written — they are calibrated to avoid telegraphing the Y5 reveal. Off-script comments or analogies should be screened mentally for accidental disclosure.


Common Facilitation Failure Modes#

In approximate order of likelihood:

  1. Letting the Resolution phase overrun. The mechanic is dramatic and discussion-rich, and the temptation is to give every confrontation full air. Don't. Cap respondents at 30–60 seconds. Resolve outcomes with conviction. Move on.

  2. Softening the Y5 reveal. The instinct to ease participants into the AI lab competitive entry is wrong. The reveal lands harder — and produces better strategic thinking — when delivered with weight.

  3. Over-narrating in Y1 outcome narration. 30–45 seconds per company. If you find yourself going to 60+, you are over-explaining. Make the consequence specific and move on.

  4. Treating reassignment as punitive. Reassigned participants need to feel that they have stepped into the most powerful seat in the room — because they have. The Anthropic Shopping seat is intentionally high-leverage.

  5. Scoring inconsistently across companies. Use the Scoring Baselines reference. Be consistent on what +2 means versus 0 versus -2. If two companies make functionally identical decisions and you score them differently, you are doing the room a disservice.

  6. Skipping Peer Ranking discussion. The post-ranking conversation ("top of Success — why?") is where the room calibrates itself. Don't truncate it for time.

  7. Forgetting the AGI tease in closing. The Y6 closing has a specific framing: "AGI was not in this exercise. AGI is the question your real companies are now answering." Don't skip it. It is the takeaway that participants will remember.


When in Doubt#

When you are not sure how to proceed in real time, default to:

  • Pace over depth
  • Specificity over generality in narration
  • Honoring participant decisions over imposing facilitator preferences
  • The Rules of Play as the canonical reference

Document Version: Project Threshold V8.1 — Facilitator Guide README Last Updated: May 2026